 | 2 Rematch Tickets | Rematch a trainer you've defeated in the current segment. Cannot be used on boss trainers. |
 | Ability Capsule | Ability Capsule |
 | Ancestral Gift | Choose and unlock a type-boosting item matching one of your moves. |
 | Ancient Teachings | 10% chance to boost all stats by one stage each time you attack. |
 | Any Battle Item x2 | Choose 2 from X Attack, X Defense, X Sp. Atk, X Sp. Def, X Speed, X Accuracy, Dire Hit, Guard Spec. |
 | Any Plate | Choose a type Plate. Held, it boosts moves of its type. |
 | Any Status Heal | Choose 1 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal |
 | Any Status Heal x3 | Choose 3 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal |
 | Armor Plating | Gain +1 stage of either DEF or SPD per turn, up to a max of 2 stages |
 | Artiste | Learn Sketch. |
 | Ball Master | Throwing a ball in a trainer fight boosts a random stat by +1. |
 | Berry Pouch | HP Berries may be saved instead of equipped; status berries don't count against cap. |
 | Booster Shot | Choose 1 - Gain +10 ACC or +10 PWR to one move |
 | Clairvoyance | Learn all future curses, and can make one swap. |
 | Cooler Bag | Drinks don't count against HP cap, and Berry Juices may be saved. |
 | Duplicator | Gain a copy of one future HP/PP/status healing item found (immediate choice). |
 | Elixir | Elixir |
 | Ether | Ether |
 | Ether & Antidote | Ether; Antidote |
 | Ether & Burn Heal | Ether; Burn Heal |
 | Ether & Fight 3 wilds | Fight 3 wilds on any route you can reach. No healing between. Running counts as a fight. |
 | Ether & Parlyz Heal | Ether; Paralyze Heal |
 | Ether x2 | Ether x2 |
 | EV Training Item | Choose a held item to boost a stat's EV gains. Unlock that item through the next Gym segment. |
 | Exp. Candy L | Exp. Candy L |
 | Exp. Candy S | Exp. Candy S |
 | Fight 5 wilds | Fight 5 wilds on any route you can reach. No healing between. Running counts as a fight. |
 | Flutist | You may use flutes in battle (including Poke Flute). Don't cleanse flutes. |
 | Found Item | Permanently unlock any non-revive item currently in the bag (before cleansing). |
 | Full Heal | Full Heal |
 | Full Heal x2 | Full Heal x2 |
 | Full Restore | Full Restore |
 | Goody Jar | Store candies, herbs, medicine and gems. Gain a Gem for each of your move types and a White Herb. |
 | Guard Spec. & Dire Hit | Guard Spec.; Dire Hit |
 | HP Cap +10 | HP Cap +10 |
 | HP Cap +100 | HP Cap +100 |
 | HP Cap +150 | HP Cap +150 |
 | HP Cap +200 | HP Cap +200 |
 | HP Cap +25 | HP Cap +25 |
 | HP Cap +25 & Any Status Heal | HP Cap +25; choose 1 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal |
 | HP Cap +25 & Ether | HP Cap +25; Ether |
 | HP Cap +25 & Fight 1 wild | Fight 1 wild on any route you can reach. Running from it counts as the fight. |
 | HP Cap +25 & Potion | HP Cap +25; Potion |
 | HP Cap +50 | HP Cap +50 |
 | Hyper Potion | Hyper Potion |
 | Hyper Training | 1st use: Increase one stat's IV by +15. 2nd use: Max one stat's IV. 3rd use: Max all IVs. |
 | Item Voucher | Permanently unlock one non-revive item found in the future (immediate decision). |
 | League Lootbox | Rare Candy x3, Nature Mint, Ability Patch, Fresh Water. |
 | Luck Incense | Instead of trashing heals over cap, may have your lead pokemon hold them and take them back later. |
 | Max Elixir | Max Elixir |
 | Max Ether | Max Ether |
 | Max Potion | Max Potion |
 | Max Revive | Upgrade Revive to Max Revive. Keep your HM friend with you; send it out and revive if you faint. |
 | Midas Touch | If you trash a non-consumable HP heal, gain 30% of its value as HP cap. |
 | Moomoo Milk | Moomoo Milk |
 | Move Relearner | Your chosen Pokemon relearns one move right away. |
 | Nature Mint | Change your Nature-based stat increase and decrease to one of your choice |
 | Neutrality | Give yourself a neutral nature. |
 | Notetaker | Notes on enemy pokemon transfer to their evolution. First encounter also marks the highest base stat. |
 | Pocket Sand | Once per segment, may reduce enemy's accuracy to -6. |
 | Potion | Potion |
 | Potion & Antidote | Potion; Antidote |
 | Potion & Any Status Heal x2 | Potion; choose 2 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal |
 | Potion & Burn Heal | Potion; Burn Heal |
 | Potion & Ether | Potion; Ether |
 | Potion & Fight 3 wilds | Fight 3 wilds on any route you can reach. No healing between. Running counts as a fight. |
 | Potion & Parlyz Heal | Potion; Paralyze Heal |
 | Potion Investment | Each gym upgrades the offered heal. Redeem once any Buy Phase; Victory Road forces redemption. |
 | Potion x2 & Any Status Heal | Potion x2; choose 1 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal |
 | Potion x2 & Fight 1 wild | Fight 1 wild on any route you can reach. Running from it counts as the fight. |
 | Potion x3 | Potion x3 |
 | Rare Candy x2 | Rare Candy x2 |
 | Rare Candy x3 | Rare Candy x3 |
 | Regenerator | Regain 3% of max HP after every fight. |
 | Remodeler | May immediately teach a found TM over a move of the same type. This is reusable. |
 | Revive | Gain a Revive which may be used. Keep your HM friend with you; send it out and revive if you faint. |
 | Secret Dex | Get stat info on all 570+ BST pokemon. |
 | Smuggler's Pouch | May choose one item not to cleanse each Cleansing Phase. |
 | Soothe Bell | Soothe Bell |
 | Special Insight | Learn the ability of enemy pokemon higher BST than yours. |
 | Spidey Sense | Learn if foes have Counter, Mirror Coat, Destiny Bond or other payback moves. |
 | Starter Pack | |
 | Super Potion | Super Potion |
 | Teach 1 currently held TM | Found TM |
 | Temporary Choice Band | Choice Band |
 | Temporary Choice Specs | Choice Specs |
 | Temporary Held Item | Temporarily unlock an item in your bag before the next gym. |
 | Temporary Scope Lens | Scope Lens |
 | Temporary Shell Bell | Shell Bell |
 | Temporary TM Voucher | Teach one future TM found before the next gym (immediate choice). |
 | Tera Orb | Choose a type matching a move; 5 times, you may change to that type during battle. |
 | TM Voucher | Teach 1 TM found in the future (immediate decision). |
 | Trickle Charge | Restore 1 PP to a random move after each mandatory trainer |
 | Warding Charm | Cancel the effect of any one Curse. |
 | Weakening Contract | Set up to 3 Effort Values to zero. |
 | X Factor | You may keep and use Battle Items freely. Gain one battle item of your choice now. |