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RogueMon

Prizes

IconPrizeWhat you get
2 Rematch TicketsRematch a trainer you've defeated in the current segment. Cannot be used on boss trainers.
Ability CapsuleAbility Capsule
Ancestral GiftChoose and unlock a type-boosting item matching one of your moves.
Ancient Teachings10% chance to boost all stats by one stage each time you attack.
Any Battle Item x2Choose 2 from X Attack, X Defense, X Sp. Atk, X Sp. Def, X Speed, X Accuracy, Dire Hit, Guard Spec.
Any PlateChoose a type Plate. Held, it boosts moves of its type.
Any Status HealChoose 1 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal
Any Status Heal x3Choose 3 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal
Armor PlatingGain +1 stage of either DEF or SPD per turn, up to a max of 2 stages
ArtisteLearn Sketch.
Ball MasterThrowing a ball in a trainer fight boosts a random stat by +1.
Berry PouchHP Berries may be saved instead of equipped; status berries don't count against cap.
Booster ShotChoose 1 - Gain +10 ACC or +10 PWR to one move
ClairvoyanceLearn all future curses, and can make one swap.
Cooler BagDrinks don't count against HP cap, and Berry Juices may be saved.
DuplicatorGain a copy of one future HP/PP/status healing item found (immediate choice).
ElixirElixir
EtherEther
Ether & AntidoteEther; Antidote
Ether & Burn HealEther; Burn Heal
Ether & Fight 3 wildsFight 3 wilds on any route you can reach. No healing between. Running counts as a fight.
Ether & Parlyz HealEther; Paralyze Heal
Ether x2Ether x2
EV Training ItemChoose a held item to boost a stat's EV gains. Unlock that item through the next Gym segment.
Exp. Candy LExp. Candy L
Exp. Candy SExp. Candy S
Fight 5 wildsFight 5 wilds on any route you can reach. No healing between. Running counts as a fight.
FlutistYou may use flutes in battle (including Poke Flute). Don't cleanse flutes.
Found ItemPermanently unlock any non-revive item currently in the bag (before cleansing).
Full HealFull Heal
Full Heal x2Full Heal x2
Full RestoreFull Restore
Goody JarStore candies, herbs, medicine and gems. Gain a Gem for each of your move types and a White Herb.
Guard Spec. & Dire HitGuard Spec.; Dire Hit
HP Cap +10HP Cap +10
HP Cap +100HP Cap +100
HP Cap +150HP Cap +150
HP Cap +200HP Cap +200
HP Cap +25HP Cap +25
HP Cap +25 & Any Status HealHP Cap +25; choose 1 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal
HP Cap +25 & EtherHP Cap +25; Ether
HP Cap +25 & Fight 1 wildFight 1 wild on any route you can reach. Running from it counts as the fight.
HP Cap +25 & PotionHP Cap +25; Potion
HP Cap +50HP Cap +50
Hyper PotionHyper Potion
Hyper Training1st use: Increase one stat's IV by +15. 2nd use: Max one stat's IV. 3rd use: Max all IVs.
Item VoucherPermanently unlock one non-revive item found in the future (immediate decision).
League LootboxRare Candy x3, Nature Mint, Ability Patch, Fresh Water.
Luck IncenseInstead of trashing heals over cap, may have your lead pokemon hold them and take them back later.
Max ElixirMax Elixir
Max EtherMax Ether
Max PotionMax Potion
Max ReviveUpgrade Revive to Max Revive. Keep your HM friend with you; send it out and revive if you faint.
Midas TouchIf you trash a non-consumable HP heal, gain 30% of its value as HP cap.
Moomoo MilkMoomoo Milk
Move RelearnerYour chosen Pokemon relearns one move right away.
Nature MintChange your Nature-based stat increase and decrease to one of your choice
NeutralityGive yourself a neutral nature.
NotetakerNotes on enemy pokemon transfer to their evolution. First encounter also marks the highest base stat.
Pocket SandOnce per segment, may reduce enemy's accuracy to -6.
Pop-up Shop3 times per run, open the Shop phase on demand.
PotionPotion
Potion & AntidotePotion; Antidote
Potion & Any Status Heal x2Potion; choose 2 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal
Potion & Burn HealPotion; Burn Heal
Potion & EtherPotion; Ether
Potion & Fight 3 wildsFight 3 wilds on any route you can reach. No healing between. Running counts as a fight.
Potion & Parlyz HealPotion; Paralyze Heal
Potion InvestmentEach gym upgrades the offered heal. Redeem once any Buy Phase; Victory Road forces redemption.
Potion x2 & Any Status HealPotion x2; choose 1 from Antidote, Paralyze Heal, Awakening, Burn Heal, Ice Heal
Potion x2 & Fight 1 wildFight 1 wild on any route you can reach. Running from it counts as the fight.
Potion x3Potion x3
Rare Candy x2Rare Candy x2
Rare Candy x3Rare Candy x3
RegeneratorRegain 3% of max HP after every fight.
RemodelerMay immediately teach a found TM over a move of the same type. This is reusable.
ReviveGain a Revive which may be used. Keep your HM friend with you; send it out and revive if you faint.
Secret DexGet stat info on all 570+ BST pokemon.
Smuggler's PouchMay choose one item not to cleanse each Cleansing Phase.
Soothe BellSoothe Bell
Special InsightLearn the ability of enemy pokemon higher BST than yours.
Spidey SenseLearn if foes have Counter, Mirror Coat, Destiny Bond or other payback moves.
Starter Pack
Super PotionSuper Potion
Teach 1 currently held TMFound TM
Temporary Choice BandChoice Band
Temporary Choice SpecsChoice Specs
Temporary Held ItemTemporarily unlock an item in your bag before the next gym.
Temporary Scope LensScope Lens
Temporary Shell BellShell Bell
Temporary TM VoucherTeach one future TM found before the next gym (immediate choice).
Tera OrbChoose a type matching a move; 5 times, you may change to that type during battle.
TM VoucherTeach 1 TM found in the future (immediate decision).
Trickle ChargeRestore 1 PP to a random move after each mandatory trainer
Warding CharmCancel the effect of any one Curse.
Weakening ContractSet up to 3 Effort Values to zero.
X FactorYou may keep and use Battle Items freely. Gain one battle item of your choice now.