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RogueMon

Moves

Every move in the game with its battle data. A marked move has a ruling: hover over or tap the dot to see when it is banned or changed.

MoveTypeCategoryPowerAcc.PPDescription
PoundNormalPhysical4010035Pounds the foe with forelegs or tail.
Karate ChopFightingPhysical5010025A chopping attack with a high critical-hit ratio.
Double SlapNormalPhysical158510Repeatedly slaps the foe 2 to 5 times.
Comet PunchNormalPhysical188515Repeatedly punches the foe 2 to 5 times.
Mega PunchNormalPhysical808520A strong punch thrown with incredible power.
Pay DayNormalPhysical4010020Throws coins at the foe. Money is recovered after.
Fire PunchFirePhysical7510015A fiery punch that may burn the foe.
Ice PunchIcePhysical7510015An icy punch that may freeze the foe.
Thunder PunchElectricPhysical7510015An electrified punch that may paralyze the foe.
ScratchNormalPhysical4010035Scratches the foe with sharp claws.
Vise GripNormalPhysical5510030Grips the foe with large and powerful pincers.
GuillotineNormalPhysical1305A powerful pincer attack that KOs if it hits.
Razor WindNormalSpecial8010010A 2-turn move with a high critical-hit ratio.
Swords DanceNo effect: trainer battles from A3; wild battles from A3NormalStatus--20A fighting dance that sharply raises Attack.
CutNormalPhysical509530Cuts the foe with sharp scythes, claws, etc.
GustFlyingSpecial4010035Strikes the foe with a gust of wind whipped up by wings.
Wing AttackFlyingPhysical6010035Strikes the foe with wings spread wide.
WhirlwindNormalStatus--20Blows away the foe, switches it out or ends wild battle.
FlyFlyingPhysical909515Flies up on the first turn, then strikes the next turn.
BindNormalPhysical158520Binds and squeezes the foe for 2 to 5 turns.
SlamNormalPhysical807520Slams the foe with a long tail, vine, etc.
Vine WhipGrassPhysical4510025Strikes the foe with slender, whiplike vines.
StompNormalPhysical6510020Stomps the enemy with a big foot. May cause flinching.
Double KickFightingPhysical3010030A double-kicking attack that strikes the foe twice.
Mega KickNormalPhysical120755An extremely powerful kick with intense force.
Jump KickFightingPhysical1009510A strong jumping kick. May miss and hurt the kicker.
Rolling KickFightingPhysical608515A fast kick delivered from a rapid spin. May flinch.
Sand AttackGroundStatus-10015Reduces the foe’s accuracy by hurling sand in its face.
HeadbuttNormalPhysical7010015A ramming attack that may cause flinching.
Horn AttackNormalPhysical6510025Jabs the foe with sharp horns.
Fury AttackNormalPhysical158520Jabs the foe 2 to 5 times with sharp horns, etc.
Horn DrillNormalPhysical1305A one-hit KO attack that uses a horn like a drill.
TackleNormalPhysical4010035Charges the foe with a full- body tackle.
Body SlamNormalPhysical8510015A full-body slam that may cause paralysis.
WrapNormalPhysical159020Wraps and squeezes the foe 2 to 5 times with vines, etc.
Take DownNormalPhysical908520A reckless charge attack that also hurts the user.
ThrashNormalPhysical12010010A rampage of 2 to 3 turns that confuses the user.
Double-EdgeNormalPhysical12010015A life-risking tackle that also hurts the user.
Tail WhipNormalStatus-10030Wags the tail to lower the foe’s Defense.
Poison StingPoisonPhysical1510035A toxic attack with barbs, etc., that may poison.
TwineedleBugPhysical2510020Foreleg stingers jab foe twice. May poison.
Pin MissileBugPhysical259520Sharp pins are fired to strike 2 to 5 times.
LeerNormalStatus-10030Frightens the foes with a leer to lower Defense.
BiteDarkPhysical6010025Bites with vicious fangs. May cause flinching.
GrowlNormalStatus-10040Growls cutely to reduce the foe’s Attack.
RoarNormalStatus--20Switches the foe out or ends wild battle.
SingNormalStatus-5515A soothing song lulls the foe into a deep slumber.
SupersonicNormalStatus-5520Emits bizarre sound waves that may confuse the foe.
Sonic BoomNormalSpecial19020Launches shock waves that always inflict 20 HP damage.
DisableNormalStatus-10020For 2-5 turns, prevents foe from using last used move.
AcidPoisonSpecial4010030Sprays a hide-melting acid. May lower Sp. Def.
EmberFireSpecial4010025A weak fire attack that may inflict a burn.
FlamethrowerFireSpecial9010015A powerful fire attack that may inflict a burn.
MistIceStatus--30Creates a mist that stops reduction of stats.
Water GunWaterSpecial4010025Squirts water to attack the foe.
Hydro PumpWaterSpecial110805Blasts water at high power to strike the foe.
SurfWaterSpecial9010015Creates a huge wave, then crashes it down on the field.
Ice BeamIceSpecial9010010Blasts the foe with an icy beam that may freeze it.
BlizzardIceSpecial110705Hits the foes with an icy storm that may freeze it.
PsybeamPsychicSpecial6510020Fires a peculiar ray that may confuse the foe.
Bubble BeamWaterSpecial6510020Forcefully sprays bubbles that may lower Speed.
Aurora BeamIceSpecial6510020Fires a rainbow-colored beam that may lower Attack.
Hyper BeamNormalSpecial150905Powerful, but leaves the user immobile the next turn.
PeckFlyingPhysical3510035Attacks the foe with a jabbing beak, etc.
Drill PeckFlyingPhysical8010020A corkscrewing attack with the beak acting as a drill.
SubmissionFightingPhysical808020A reckless body slam that also hurts the user.
Low KickFightingPhysical110020A kick that inflicts more damage on heavier foes.
CounterFightingPhysical110020Retaliates any physical hit with double the power.
Seismic TossFightingPhysical110020Inflicts damage identical to the user’s level.
StrengthNormalPhysical8010015Builds enormous power, then slams the foe.
AbsorbBanned: wild battles from A1GrassSpecial2010025An attack that absorbs half the damage inflicted.
Mega DrainBanned: wild battles from A1GrassSpecial4010015An attack that absorbs half the damage inflicted.
Leech SeedGrassStatus-9010Plants a seed on the foe to steal HP on every turn.
GrowthNo effect: trainer battles from A3; wild battles from A3NormalStatus--20Forces the body to grow, raising Attack and Sp. Atk.
Razor LeafGrassPhysical559525Cuts enemies with leaves. High critical-hit ratio.
Solar BeamGrassSpecial12010010Absorbs light in one turn, then attacks next turn.
Poison PowderPoisonStatus-7535Scatters a toxic powder that may poison the foe.
Stun SporeGrassStatus-7530Scatters a powder that may paralyze the foe.
Sleep PowderGrassStatus-7515Scatters a powder that may cause the foe to sleep.
Petal DanceGrassSpecial12010010A rampage of 2 to 3 turns that confuses the user.
String ShotBugStatus-9540Binds the foe with string to reduce its Speed.
Dragon RageDragonSpecial110010Launches shock waves that always inflict 40 HP damage.
Fire SpinFireSpecial358515Traps the foe in a ring of fire for 2 to 5 turns.
Thunder ShockElectricSpecial4010030An electrical attack that may paralyze the foe.
ThunderboltElectricSpecial9010015A strong electrical attack that may paralyze the foe.
Thunder WaveElectricStatus-9020A weak jolt of electricity that paralyzes the foe.
ThunderElectricSpecial1107010A lightning attack that may cause paralysis.
Rock ThrowRockPhysical509015Throws small rocks to strike the foe.
EarthquakeGroundPhysical10010010A powerful quake that hits all other POKéMON.
FissureGroundPhysical1305A one-hit KO move that drops the foe in a fissure.
DigGroundPhysical8010010Digs underground the first turn and strikes next turn.
ToxicPoisonStatus-9010Poisons the foe with an intensifying toxin.
ConfusionPsychicSpecial5010025A psychic attack that may cause confusion.
PsychicPsychicSpecial9010010A powerful psychic attack that may lower Sp. Def.
HypnosisPsychicStatus-6020A hypnotizing move that may induce sleep.
MeditateNo effect: trainer battles from A3; wild battles from A3PsychicStatus--40Meditates in a peaceful fashion to raise Attack.
AgilityPsychicStatus--30Relaxes the body to sharply boost Speed.
Quick AttackNormalPhysical4010030An extremely fast attack that always strikes first.
RageNormalPhysical2010020Raises the user’s Attack every time it is hit.
TeleportPsychicStatus--20Switches the user out last. Flees when used by wild ウエ.
Night ShadeGhostSpecial110015Inflicts damage identical to the user’s level.
MimicNormalStatus--10Copies last move used by the foe during one battle.
ScreechNormalStatus-8540Emits a screech to sharply reduce the foe’s Defense.
Double TeamNormalStatus--15Creates illusory copies to raise evasiveness.
RecoverBanned: trainer battles from A1; wild battles from A1NormalStatus--5Recovers up to half the user’s maximum HP.
HardenNormalStatus--30Stiffens the body’s muscles to raise Defense.
MinimizeNormalStatus--10Minimizes the user’s size to sharply raise evasiveness.
SmokescreenNormalStatus-10020Lowers the foe’s accuracy using smoke, ink, etc.
Confuse RayGhostStatus-10010A sinister ray that confuses the foe.
WithdrawWaterStatus--40Withdraws the body into its hard shell to raise Defense.
Defense CurlNormalStatus--40Curls up to conceal weak spots and raise Defense.
BarrierPsychicStatus--20Creates a barrier that sharply raises Defense.
Light ScreenPsychicStatus--30Wall of light cuts special damage for 5 turns.
HazeIceStatus--30Creates a black haze that eliminates all stat changes.
ReflectPsychicStatus--20Wall of light cuts physical damage for 5 turns.
Focus EnergyNormalStatus--30Focuses power to raise the critical-hit ratio.
BideNormalPhysical1-10Endures attack for 2 turns to retaliate double.
MetronomeNormalStatus--10Waggles a finger to use any Pokémon move at random.
Mirror MoveFlyingStatus--20Counters the foe’s attack with the same move.
Self-DestructNormalPhysical2001005Inflicts severe damage but makes the user faint.
Egg BombNormalPhysical1007510An egg is forcibly hurled at the foe.
LickGhostPhysical3010030Licks with a long tongue to injure. May also paralyze.
SmogPoisonSpecial307020An exhaust-gas attack that may also poison.
SludgePoisonSpecial6510020Sludge is hurled to inflict damage. May also poison.
Bone ClubGroundPhysical658520Clubs the foe with a bone. May cause flinching.
Fire BlastFireSpecial110855Incinerates everything it strikes. May cause a burn.
WaterfallWaterPhysical8010015Charges with speed to climb waterfalls. May flinch.
ClampWaterPhysical358515Traps and squeezes the foe for 2 to 5 turns.
SwiftNormalSpecial60-20Sprays star-shaped rays that never miss.
Skull BashNormalPhysical13010010Tucks in the head, then attacks on the next turn.
Spike CannonNormalPhysical2010015Launches sharp spikes that strike 2 to 5 times.
ConstrictNormalPhysical1010035Constricts to inflict pain. May lower Speed.
AmnesiaPsychicStatus--20Forgets about something and sharply raises Sp. Def.
KinesisPsychicStatus-8015Distracts the foe. May lower accuracy.
Soft-BoiledBanned: trainer battles from A1; wild battles from A1NormalStatus--5Recovers up to half the user’s maximum HP.
High Jump KickFightingPhysical1309010A jumping knee kick. If it misses, the user is hurt.
GlareNormalStatus-10030Intimidates and frightens the foe into paralysis.
Dream EaterBanned: wild battles from A1PsychicSpecial10010015Takes one half the damage inflicted on a sleeping foe.
Poison GasPoisonStatus-9040Envelops the foes in a toxic gas that may poison.
BarrageNormalPhysical158520Hurls round objects at the foe 2 to 5 times.
Leech LifeBanned: wild battles from A1BugPhysical8010010An attack that steals half the damage inflicted.
Lovely KissNormalStatus-7510Demands a kiss with a scary face that induces sleep.
Sky AttackFlyingPhysical1409052-turn attack. High critical hit ratio, and may flinch.
TransformNormalStatus--10Alters the user’s cells to become a copy of the foe.
BubbleWaterSpecial4010030An attack using bubbles. May lower the foe’s Speed.
Dizzy PunchNormalPhysical7010010A rhythmic punch that may confuse the target.
SporeBanned: trainer battles from A1; wild battles from A1GrassStatus-10015Scatters a cloud of spores that always induce sleep.
FlashNormalStatus-10020Looses a powerful blast of light that cuts accuracy.
PsywavePsychicSpecial110015Attacks with a psychic wave of varying intensity.
SplashNormalStatus--40It’s just a splash... Has no effect whatsoever.
Acid ArmorPoisonStatus--20Liquifies the user’s body to sharply raise Defense.
CrabhammerWaterPhysical1009010Hammers with a pincer. Has a high critical-hit ratio.
ExplosionNormalPhysical2501005Inflicts severe damage but makes the user faint.
Fury SwipesNormalPhysical188015Rakes the foe with sharp claws, etc., 2 to 5 times.
BonemerangGroundPhysical509010Throws a bone boomerang that strikes twice.
RestBanned: trainer battles from A1; wild battles from A1PsychicStatus--5The user sleeps for 2 turns, restoring HP and status.
Rock SlideRockPhysical759010Large boulders are hurled. May cause flinching.
Hyper FangNormalPhysical809015Attacks with sharp fangs. May cause flinching.
SharpenNo effect: trainer battles from A3; wild battles from A3NormalStatus--30Reduces the polygon count and raises Attack.
ConversionNormalStatus--30Changes the user’s type into first known move’s type.
Tri AttackNormalSpecial8010010Fires three types of beams. May burn/paralyze/freeze.
Super FangNormalPhysical19010Attacks with sharp fangs and cuts half the foe’s HP.
SlashNormalPhysical7010020Slashes with claws, etc. Has a high critical-hit ratio.
SubstituteNormalStatus--10Creates a decoy using 1/4 of the user’s maximum HP.
StruggleNormalPhysical50-1Used only if all PP are gone. Also hurts the user a little.
SketchBanned: wild battles from A1NormalStatus--1Copies the foe’s last move permanently.
Triple KickFightingPhysical109010Kicks the foe 3 times in a row with rising intensity.
ThiefDarkPhysical6010025While attacking, it may steal the foe’s held item.
Spider WebBugStatus--10Ensnares the foe to stop it from fleeing or switching.
Mind ReaderNormalStatus--5Senses the foe’s action to ensure the next move’s hit.
NightmareGhostStatus-10015Inflicts 1/4 damage on a sleeping foe every turn.
Flame WheelFirePhysical6010025A fiery charge attack that may inflict a burn.
SnoreNormalSpecial5010015A loud attack that can only be used asleep. May flinch.
CurseNo effect: trainer battles from A3; wild battles from A3GhostStatus--10A move that functions differently for GHOSTS.
FlailNormalPhysical110015Inflicts more damage when the user’s HP is down.
Conversion 2NormalStatus--30Makes the user resistant to the last attack’s type.
AeroblastFlyingSpecial100955Launches a vacuumed blast. High critical-hit ratio.
Cotton SporeGrassStatus-10040Spores cling to the foes, sharply reducing Speed.
ReversalFightingPhysical110015Inflicts more damage when the user’s HP is down.
SpiteGhostStatus-10010Spitefully cuts the PP of the foe’s last move by 4.
Powder SnowIceSpecial4010025Blasts the foes with a snowy gust. May cause freezing.
ProtectNormalStatus--10Evades attack, but may fail if used in succession.
Mach PunchFightingPhysical4010030A punch is thrown at wicked speed to strike first.
Scary FaceNormalStatus-10010Frightens with a scary face to sharply reduce Speed.
Feint AttackDarkPhysical60-20Draws the foe close, then strikes without fail.
Sweet KissFairyStatus-7510Demands a kiss with a cute look. May cause confusion.
Belly DrumNo effect: trainer battles from A3; wild battles from A3NormalStatus--10Maximizes Attack while sacrificing half of max HP.
Sludge BombPoisonSpecial9010010Sludge is hurled to inflict damage. May also poison.
Mud-SlapGroundSpecial2010010Hurls mud in the foe’s face to reduce its accuracy.
OctazookaWaterSpecial658510Fires a lump of ink to damage and cut accuracy.
SpikesGroundStatus--20Sets spikes that hurt a foe switching in.
Zap CannonElectricSpecial120505Powerful and sure to cause paralysis, but inaccurate.
ForesightNormalStatus--40Negates the foe’s efforts to heighten evasiveness.
Destiny BondGhostStatus--5If the user faints, the foe is also made to faint.
Perish SongNormalStatus--5Any Pokémon hearing this song faints in 3 turns.
Icy WindIceSpecial559515A chilling attack that lowers the foe’s Speed.
DetectFightingStatus--5Evades attack, but may fail if used in succession.
Bone RushGroundPhysical259010Strikes the foe with a bone in hand 2 to 5 times.
Lock-OnNormalStatus--5Locks on to the foe to ensure the next move hits.
OutrageDragonPhysical12010010A rampage of 2 to 3 turns that confuses the user.
SandstormRockStatus--10Causes a sandstorm that rages for several turns.
Giga DrainBanned: wild battles from A1GrassSpecial7510010An attack that steals half the damage inflicted.
EndureNormalStatus--10Endures any attack for 1 turn, leaving at least 1HP.
CharmFairyStatus-10020Charms the foe and sharply reduces its Attack.
RolloutRockPhysical309020An attack lasting 5 turns with rising intensity.
False SwipeNormalPhysical4010040An attack that leaves the foe with at least 1 HP.
SwaggerNormalStatus-8515Confuses the foe, but also sharply raises its Attack.
Milk DrinkBanned: trainer battles from A1; wild battles from A1NormalStatus--5Recovers up to half the user’s maximum HP.
SparkElectricPhysical6510020An electrified tackle that may paralyze the foe.
Fury CutterBugPhysical409520An attack that intensifies on each successive hit.
Steel WingSteelPhysical709025Strikes the foe with hard wings spread wide.
Mean LookNormalStatus--5Fixes the foe with a mean look that prevents escape.
AttractNormalStatus-10015Makes the opposite gender less likely to attack.
Sleep TalkNormalStatus--10Uses an available move randomly while asleep.
Heal BellBanned: trainer battles from A1; wild battles from A1NormalStatus--5Chimes soothingly to heal all status abnormalities.
ReturnNormalPhysical110020An attack that increases in power with friendship.
PresentNormalPhysical19015A gift in the form of a bomb. May restore HP.
FrustrationNormalPhysical110020An attack that is stronger if the Trainer is disliked.
SafeguardNormalStatus--25Protects allies from status problems for 5 turns.
Pain SplitBanned: trainer battles from A1; wild battles from A1NormalStatus--20Adds the user and foe’s HP, then shares them equally.
Sacred FireFirePhysical100955A mystical fire attack that may inflict a burn.
MagnitudeGroundPhysical110030A ground-shaking attack of random intensity.
Dynamic PunchFightingPhysical100505Powerful and sure to cause confusion, but inaccurate.
MegahornBugPhysical1208510A brutal ramming attack using out-thrust horns.
Dragon BreathDragonSpecial6010020Strikes the foe with a blast of breath. May paralyze.
Baton PassNormalStatus--40Switches out the user while keeping effects in play.
EncoreNormalStatus-1005Makes the foe repeat its last move over 3 turns.
PursuitDarkPhysical4010020Inflicts bad damage if used on a foe switching out.
Rapid SpinNormalPhysical5010040User spins and removes some effects, while upping speed.
Sweet ScentNormalStatus-10020Allures the foes to harshly reduce evasiveness.
Iron TailSteelPhysical1007515Attacks with a rock-hard tail. May lower Defense.
Metal ClawSteelPhysical509535A claw attack that may raise the user’s Attack.
Vital ThrowFightingPhysical70-10Makes the user’s move last, but it never misses.
Morning SunBanned: trainer battles from A1; wild battles from A1NormalStatus--5Restores HP. The amount varies with the weather.
SynthesisBanned: trainer battles from A1; wild battles from A1GrassStatus--5Restores HP. The amount varies with the weather.
MoonlightBanned: trainer battles from A1; wild battles from A1FairyStatus--5Restores HP. The amount varies with the weather.
Hidden PowerNormalSpecial6010015The type varies with the user.
Cross ChopFightingPhysical100805A double-chopping attack. High critical-hit ratio.
TwisterDragonSpecial4010020Whips up a vicious twister to tear at foes. May flinch.
Rain DanceWaterStatus--5Boosts the power of Water- type moves for 5 turns.
Sunny DayFireStatus--5Boosts the power of Fire- type moves for 5 turns.
CrunchDarkPhysical8010015Crunches with sharp fangs. May lower Defense.
Mirror CoatPsychicSpecial110020Counters the foe’s special attack at double the power.
Psych UpNormalStatus--10Copies foe’s stat changes and gives to the user.
Extreme SpeedNormalPhysical801005An extremely fast and powerful attack.
Ancient PowerRockSpecial601005An attack that may raise all stats.
Shadow BallGhostSpecial8010015Hurls a black blob that may lower the foe’s Sp. Def.
Future SightPsychicSpecial12010010Heightens inner power to strike 2 turns later.
Rock SmashFightingPhysical4010015A rock-crushing attack that may lower Defense.
WhirlpoolWaterSpecial358515Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Beat UpDarkPhysical110010Summons party Pokémon to join in the attack.
Fake OutNormalPhysical4010010Moves 1st and flinches. Only works on user’s 1st turn.
UproarNormalSpecial9010010Causes an uproar for 2 to 5 turns and prevents sleep.
StockpileNormalStatus--20Charges up power for up to 3 turns.
Spit UpNormalSpecial110010Releases stockpiled power (the more the better).
SwallowBanned: trainer battles from A1; wild battles from A1NormalStatus--10Absorbs stockpiled power and restores HP.
Heat WaveFireSpecial959010Exhales a hot breath on the foes. May inflict a burn.
HailIceStatus--10Summons a hailstorm that strikes every turn.
TormentDarkStatus-10015Torments the foe and stops successive use of a move.
FlatterDarkStatus-10015Confuses the foe, but raises its Sp. Atk.
Will-O-WispFireStatus-8515Inflicts a burn on the foe with intense fire.
MementoDarkStatus-10010The user faints and harshly lowers foes Atk and Sp.Atk.
FacadeNormalPhysical7010020Boosts power when burned, paralyzed, or poisoned.
Focus PunchFightingPhysical15010020Powerful attack, moves last. The user flinches if hit.
Smelling SaltsNormalPhysical7010010Powerful against paralyzed foes, but also heals them.
Follow MeNormalStatus--20Draws attention to make foes attack only the user.
Nature PowerNormalStatus1-20The type of attack varies depending on the location.
ChargeElectricStatus--20Charges power to boost the Electric move used next.
TauntDarkStatus-10020Taunts the foe into only using attack moves.
Helping HandNormalStatus--20Boosts the power of ally recipient’s moves.
TrickPsychicStatus-10010Tricks the foe into trading held items.
Role PlayPsychicStatus--10Mimics the target and copies its Ability.
WishBanned: trainer battles from A1; wild battles from A1NormalStatus--10A wish that restores HP. It takes time to work.
AssistBanned: trainer battles from A1; wild battles from A1NormalStatus--20Attacks randomly with one of the partner’s moves.
IngrainGrassStatus--20Lays roots that restore HP. The user can’t switch out.
SuperpowerFightingPhysical1201005Boosts strength sharply, but lowers abilities.
Magic CoatPsychicStatus--15Reflects special effects back to the attacker.
RecycleNormalStatus--10Recycles a used item for one more use.
RevengeFightingPhysical6010010An attack that moves last and gains power if hit.
Brick BreakFightingPhysical7510015Destroys barriers such as REFLECT and causes damage.
YawnNormalStatus--10Lulls the foe into yawning, then sleeping next turn.
Knock OffDarkPhysical6510020Knocks down the foe’s held item to prevent its use.
EndeavorNormalPhysical11005Cuts foe’s HP to equal user’s HP.
EruptionFireSpecial1501005The higher the user’s HP, the more damage caused.
Skill SwapPsychicStatus--10The user swaps special abilities with the target.
ImprisonPsychicStatus--10Prevents foes from using moves known by the user.
RefreshBanned: trainer battles from A1; wild battles from A1NormalStatus--20Heals poisoning, paralysis, or a burn.
GrudgeGhostStatus--5If the user faints, deletes all PP of foe’s last move.
SnatchDarkStatus--10Steals the effects of the move the target uses next.
Secret PowerNormalPhysical7010020An attack with effects that vary by location.
DiveWaterPhysical8010010Dives underwater the first turn and strikes next turn.
Arm ThrustFightingPhysical1510020Straight-arm punches that strike the foe 2 to 5 times.
CamouflageNormalStatus--20Alters the Pokémon’s type depending on the location.
Tail GlowNo effect: trainer battles from A3; wild battles from A3BugStatus--20Flashes a light that sharply raises Sp. Atk.
Luster PurgePsychicSpecial951005Attacks with a burst of light. May lower Sp. Def.
Mist BallPsychicSpecial951005Attacks with a flurry of down. May lower Sp. Atk.
Feather DanceFlyingStatus-10015Envelops the foe with down to sharply reduce Attack.
Teeter DanceNormalStatus-10020Confuses all Pokémon on the scene.
Blaze KickFirePhysical859010A kick with a high critical- hit ratio. May cause a burn.
Mud SportGroundStatus--15Covers the user in mud to weaken all Electric moves.
Ice BallIcePhysical309020A 5-turn attack that gains power on successive hits.
Needle ArmGrassPhysical6010015Attacks with thorny arms. May cause flinching.
Slack OffBanned: trainer battles from A1; wild battles from A1NormalStatus--5Slacks off and restores half the maximum HP.
Hyper VoiceNormalSpecial9010010A loud attack that uses sound waves to injure.
Poison FangPoisonPhysical5010015A sharp-fanged attack. May badly poison the foe.
Crush ClawNormalPhysical759510Tears at the foe with sharp claws. May lower Defense.
Blast BurnFireSpecial150905Powerful, but leaves the user immobile the next turn.
Hydro CannonWaterSpecial150905Powerful, but leaves the user immobile the next turn.
Meteor MashSteelPhysical909010Fires a meteor-like punch. May raise Attack.
AstonishGhostPhysical3010015An attack that may shock the foe into flinching.
Weather BallNormalSpecial5010010The move’s type and power change with the weather.
AromatherapyBanned: trainer battles from A1; wild battles from A1GrassStatus--5Heals all status problems with a soothing scent.
Fake TearsDarkStatus-10020Feigns crying to sharply lower the foe’s Sp. Def.
Air CutterFlyingSpecial609525Hacks with razorlike wind. High critical-hit ratio.
OverheatFireSpecial130905Allows a full-power attack, but sharply lowers Sp. Atk.
Odor SleuthNormalStatus--40Negate evasiveness and Ghost type’s immunities.
Rock TombRockPhysical609515Stops the foe from moving with rocks and cuts Speed.
Silver WindBugSpecial601005A powdery attack that may raise abilities.
Metal SoundSteelStatus-8540Emits a horrible screech that sharply lowers Sp. Def.
Grass WhistleGrassStatus-5515Lulls the foe into sleep with a pleasant melody.
TickleNormalStatus-10020Makes the foe laugh to lower Attack and Defense.
Cosmic PowerPsychicStatus--20Raises Defense and Sp. Def with a mystic power.
Water SpoutWaterSpecial1501005Inflicts more damage if the user’s HP is high.
Signal BeamBugSpecial7510015A strange beam attack that may confuse the foe.
Shadow PunchGhostPhysical60-20An unavoidable punch that is thrown from shadows.
ExtrasensoryPsychicSpecial8010020Attacks with a peculiar power. May cause flinching.
Sky UppercutFightingPhysical859015An uppercut thrown as if leaping into the sky.
Sand TombGroundPhysical358515Traps and hurts the foe in quicksand for 2 to 5 turns.
Sheer ColdIceSpecial1305A chilling attack that causes fainting if it hits.
Muddy WaterWaterSpecial908510Attacks with muddy water. May lower accuracy.
Bullet SeedGrassPhysical2510030Shoots 2 to 5 seeds in a row to strike the foe.
Aerial AceFlyingPhysical60-20An extremely speedy and unavoidable attack.
Icicle SpearIcePhysical2510030Attacks the foe by firing 2 to 5 icicles in a row.
Iron DefenseSteelStatus--15Hardens the body’s surface to sharply raise Defense.
BlockNormalStatus--5Blocks the foe’s way and prevents escape.
HowlNo effect: trainer battles from A3; wild battles from A3NormalStatus--40Howls to raise the spirit and boosts Attack.
Dragon ClawDragonPhysical8010015Slashes the foe with sharp claws.
Frenzy PlantGrassSpecial150905Powerful, but leaves the user immobile the next turn.
Bulk UpNo effect: trainer battles from A3; wild battles from A3FightingStatus--20Bulks up the body to boost both Attack and Defense.
BounceFlyingPhysical85855Bounces up, then down the next turn. May paralyze.
Mud ShotGroundSpecial559515Hurls mud at the foe and reduces Speed.
Poison TailPoisonPhysical5010025Has a high critical-hit ratio. May also poison.
CovetNormalPhysical6010025Cutely begs to obtain an item held by the foe.
Volt TackleElectricPhysical12010015A life-risking tackle that hurts the user. May paralyze.
Magical LeafGrassSpecial60-20Attacks with a strange leaf that cannot be evaded.
Water SportWaterStatus--15The user becomes soaked to weaken all Fire moves.
Calm MindNo effect: trainer battles from A3; wild battles from A3PsychicStatus--20Raises Sp. Atk and Sp. Def by focusing the mind.
Leaf BladeGrassPhysical9010015Slashes with a sharp leaf. High critical-hit ratio.
Dragon DanceNo effect: trainer battles from A3; wild battles from A3DragonStatus--20A mystical dance that ups Attack and Speed.
Rock BlastRockPhysical259010Hurls boulders at the foe 2 to 5 times in a row.
Shock WaveElectricSpecial60-20A fast and unavoidable electric attack.
Water PulseWaterSpecial6010020Attacks with ultrasonic waves. May confuse the foe.
Doom DesireSteelSpecial1401005Summons strong light to attack 2 turns later.
Psycho BoostPsychicSpecial140905Allows a full-power attack, but sharply lowers Sp. Atk.
RoostBanned: trainer battles from A1; wild battles from A1FlyingStatus--5Restores the user’s HP by half of its max HP.
GravityPsychicStatus--5Gravity is intensified negating levitation.
Miracle EyePsychicStatus--40Negate evasiveness and Dark type’s immunities.
Wake-Up SlapFightingPhysical7010010Powerful against sleeping foes, but also wakes them.
Hammer ArmFightingPhysical1009010A swinging fist attack that also lowers Speed.
Gyro BallSteelPhysical11005A high-speed spin that does more damage to faster foes.
Healing WishBanned: trainer battles from A1; wild battles from A1PsychicStatus--10The user faints to heal up the recipient.
BrineWaterSpecial6510010Does double damage to foes with half HP or less.
Natural GiftNormalPhysical110015The effectiveness varies with the held Berry.
FeintNormalPhysical3010010An attack that hits foes using moves like Protect.
PluckFlyingPhysical6010020Eats the foe’s held Berry gaining its effect.
TailwindFlyingStatus--15Whips up a breeze, doubling ally Speed for 3 turns.
AcupressureNormalStatus--30The user sharply raises one of its stats.
Metal BurstSteelPhysical110010Retaliates any hit with greater power.
U-turnBugPhysical7010020Does damage then switches out the user.
Close CombatFightingPhysical1201005A strong attack but lowers the defensive stats.
PaybackDarkPhysical5010010An attack that gains power if the user moves last.
AssuranceDarkPhysical6010010An attack that gains power if the foe has been hurt.
EmbargoDarkStatus-10015Prevents the foe from using any items.
FlingDarkPhysical110010The effectiveness varies with the held item.
Psycho ShiftPsychicStatus-10010Transfers status problems to the foe.
Trump CardNormalSpecial1-5The less PP the move has the more damage it does.
Heal BlockPsychicStatus-10015Prevents the foes from recovering HP for 5 turns.
Wring OutNormalSpecial1201005The higher the foe’s HP the more damage caused.
Power TrickPsychicStatus--10The user swaps its Attack and Defense stats.
Gastro AcidPoisonStatus-10010Stomach acid suppresses the foe’s Ability.
Lucky ChantNormalStatus--30Prevents the foe from landing critical hits.
Me FirstNormalStatus--20Executes the foe’s attack with greater power.
CopycatNormalStatus--20The user mimics the last move used by a foe.
Power SwapPsychicStatus--10Swaps changes to Attack and Sp. Atk with the foe.
Guard SwapPsychicStatus--10Swaps changes to Defense and Sp. Def with the foe.
PunishmentDarkPhysical601005Does more damage the more the foe has powered up.
Last ResortNormalPhysical1401005Can only be used if every other move has been used.
Worry SeedGrassStatus-10010Plants a seed on the foe giving it Insomnia.
Sucker PunchDarkPhysical701005Strikes first if the foe is preparing an attack.
Toxic SpikesPoisonStatus--20Sets spikes that poison a foe switching in.
Heart SwapPsychicStatus--10Swaps any stat changes with the foe.
Aqua RingWaterStatus--20Forms a veil of water that restores HP.
Magnet RiseElectricStatus--10The user levitates with electromagnetism.
Flare BlitzFirePhysical12010015A charge that may burn the foe. Also hurts the user.
Force PalmFightingPhysical6010010A shock wave attack that may paralyze the foe.
Aura SphereFightingSpecial80-20Attacks with an aura blast that cannot be evaded.
Rock PolishRockStatus--20Polishes the body to sharply raise Speed.
Poison JabPoisonPhysical8010020A stabbing attack that may poison the foe.
Dark PulseDarkSpecial8010015Attacks with a horrible aura. May cause flinching.
Night SlashDarkPhysical7010015Hits as soon as possible. High critical-hit ratio.
Aqua TailWaterPhysical909010The user swings its tail like a wave to attack.
Seed BombGrassPhysical8010015A barrage of hard seeds is fired at the foe.
Air SlashFlyingSpecial759515Attacks with a blade of air. May cause flinching.
X-ScissorBugPhysical8010015Slashes the foe with crossed scythes, claws, etc.
Bug BuzzBugSpecial9010010A damaging sound wave that may lower Sp. Def.
Dragon PulseDragonSpecial8510010Generates a shock wave to damage the foe.
Dragon RushDragonPhysical1007510Tackles the foe with menace. May cause flinching.
Power GemRockSpecial8010020Attacks with rays of light that sparkle like diamonds.
Drain PunchBanned: wild battles from A1FightingPhysical7510010An attack that absorbs half the damage inflicted.
Vacuum WaveFightingSpecial4010030Whirls its fists to send a wave that strikes first.
Focus BlastFightingSpecial120705Attacks at full power. May lower Sp. Def.
Energy BallGrassSpecial9010010Draws power from nature to attack. May lower Sp. Def.
Brave BirdFlyingPhysical12010015A low altitude charge that also hurts the user.
Earth PowerGroundSpecial9010010Makes the ground erupt with power. May lower Sp. Def.
SwitcherooDarkStatus-10010Swaps items with the foe faster than the eye can see.
Giga ImpactNormalPhysical150905Powerful, but leaves the user immobile the next turn.
Nasty PlotNo effect: trainer battles from A3; wild battles from A3DarkStatus--20Thinks bad thoughts to sharply boost Sp. Atk.
Bullet PunchSteelPhysical4010030Punches as fast as a bullet. It always hits first.
AvalancheIcePhysical6010010An attack that moves last and gains power if hit.
Ice ShardIcePhysical4010030Hurls a chunk of ice that always strikes first.
Shadow ClawGhostPhysical7010015Strikes with a shadow claw. High critical-hit ratio.
Thunder FangElectricPhysical659515May cause flinching or leave the foe paralyzed.
Ice FangIcePhysical659515May cause flinching or leave the foe frozen.
Fire FangFirePhysical659515May cause flinching or leave the foe with a burn.
Shadow SneakGhostPhysical4010030Extends the user’s shadow to strike first.
Mud BombGroundSpecial658510Throws a blob of mud to damage and cut accuracy.
Psycho CutPsychicPhysical7010020Tears with psychic blades. High critical-hit ratio.
Zen HeadbuttPsychicPhysical809015Hits with a strong head- butt. May cause flinching.
Mirror ShotSteelSpecial658510Emits a flash of energy to damage and cut accuracy.
Flash CannonSteelSpecial8010010Releases a blast of light that may lower Sp. Def.
Rock ClimbNormalPhysical908520A charging attack that may confuse the foe.
DefogFlyingStatus--15Removes obstacles and lowers evasion.
Trick RoomPsychicStatus--5Slower Pokémon get to move first for 5 turns.
Draco MeteorDragonSpecial130905Casts comets onto the foe. Harshly lowers the Sp. Atk.
DischargeElectricSpecial8010015Zaps all other ウエ with electricity. May paralyze.
Lava PlumeFireSpecial8010015Scarlet flames torch everything around the user.
Leaf StormGrassSpecial130905Whips up a storm of leaves. Harshly lowers the Sp. Atk.
Power WhipGrassPhysical1208510Violently lashes the foe with vines or tentacles.
Rock WreckerRockPhysical150905Powerful, but leaves the user immobile the next turn.
Cross PoisonPoisonPhysical7010020A slash that may poison a foe and do critical damage.
Gunk ShotPoisonPhysical120805Shoots filthy garbage at the foe. May also poison.
Iron HeadSteelPhysical8010015Slams the foe with a hard head. May cause flinching.
Magnet BombSteelPhysical60-20Launches a magnet that strikes without fail.
Stone EdgeRockPhysical100805Stabs the foe with stones. High critical-hit ratio.
CaptivateNormalStatus-10020Makes the opposite gender sharply reduce its Sp. Atk.
Stealth RockRockStatus--20Sets floating stones that hurt a foe switching in.
Grass KnotGrassSpecial110020A snare attack that does more damage to heavier foes.
ChatterFlyingSpecial6510020Attacks with a sound wave that causes confusion.
JudgmentNormalSpecial10010010The type varies with the kind of Plate held.
Bug BiteBugPhysical6010020Eats the foe’s held Berry gaining its effect.
Charge BeamElectricSpecial509010Fires a beam of electricity. May raise Sp. Atk.
Wood HammerGrassPhysical12010015Slams the body into a foe. The user gets hurt too.
Aqua JetWaterPhysical4010020Strikes first by dashing at the foe at a high speed.
Attack OrderBugPhysical9010015Underlings pummel the foe. High critical-hit ratio.
Defend OrderBugStatus--10Raises Defense and Sp. Def with a living shield.
Heal OrderBanned: trainer battles from A1; wild battles from A1BugStatus--10The user’s underlings show up to heal half its max HP.
Head SmashRockPhysical150805A life-risking headbutt that seriously hurts the user.
Double HitNormalPhysical359010Slams the foe with a tail etc. Strikes twice.
Roar of TimeDragonSpecial150905Powerful, but leaves the user immobile the next turn.
Spacial RendDragonSpecial100955Tears the foe, and space. High critical-hit ratio.
Lunar DanceBanned: trainer battles from A1; wild battles from A1PsychicStatus--10The user faints to heal up the recipient.
Crush GripNormalPhysical1201005The higher the foe’s HP the more damage caused.
Magma StormFireSpecial100755Traps the foe in a vortex of fire for 2 to 5 turns.
Dark VoidDarkStatus-5010Drags the foes into total darkness, inducing Sleep.
Seed FlareGrassSpecial120855Generates a shock wave that sharply reduces Sp. Def.
Ominous WindGhostSpecial601005A repulsive attack that may raise all stats.
Shadow ForceGhostPhysical1201005Vanishes on the first turn then strikes the next turn.
Hone ClawsNo effect: trainer battles from A3; wild battles from A3DarkStatus--15Sharpens its claws to raise Attack and Accuracy.
Wide GuardRockStatus--10Evades wide-ranging attacks for one turn.
Guard SplitPsychicStatus--10Averages changes to Defense and Sp. Def with the foe.
Power SplitPsychicStatus--10Averages changes to Attack and Sp. Atk with the foe.
Wonder RoomPsychicStatus--10Defense and Sp. Def stats are swapped for 5 turns.
PsyshockPsychicSpecial8010010Attacks with a psychic wave that does physical damage.
VenoshockPoisonSpecial6510010Does double damage if the foe is poisoned.
AutotomizeSteelStatus--15Sheds additional weight to sharply boost Speed.
Rage PowderBugStatus--20Scatters powder to make foes attack only the user.
TelekinesisPsychicStatus--15Makes the foe float. It is easier to hit for 3 turns.
Magic RoomPsychicStatus--10Hold items lose their effects for 5 turns.
Smack DownRockPhysical5010015Throws a rock to knock the foe down to the ground.
Storm ThrowFightingPhysical6010010This attack always results in a critical hit.
Flame BurstFireSpecial7010015A bursting flame that does damage to all foes.
Sludge WavePoisonSpecial9510010Swamps all others with a wave of sludge. May also poison.
Quiver DanceNo effect: trainer battles from A3; wild battles from A3BugStatus--20Dances to raise Sp. Atk Sp. Def and Speed.
Heavy SlamSteelPhysical110010Does more damage if the user outweighs the foe.
SynchronoisePsychicSpecial12010010An odd shock wave that only damages same-type ウエ.
Electro BallElectricSpecial110010Hurls an orb that does more damage to slower foes.
SoakWaterStatus-10020Sprays water at the foe, changing it to Water type.
Flame ChargeFirePhysical5010020Attacks in a cloak of flames. Raises Speed.
CoilNo effect: trainer battles from A3; wild battles from A3PoisonStatus--20Coils up to raise Attack, Defense and Accuracy.
Low SweepFightingPhysical6510020Attacks the foe’s legs lowering its Speed.
Acid SprayPoisonSpecial4010020Sprays a hide-melting acid. Sharply reduces Sp. Def.
Foul PlayDarkPhysical9510015The higher the foe’s Attack the more damage caused.
Simple BeamNormalStatus-10015A beam that changes the foe’s Ability to Simple.
EntrainmentNormalStatus-10015Makes the foe mimic the user, gaining its Ability.
After YouNormalStatus--15Helps out the target, letting it move next.
RoundNormalSpecial6010015A song that inflicts damage. Others can join in too.
Echoed VoiceNormalSpecial4010015Does more damage every turn it is used.
Chip AwayNormalPhysical7010020Strikes through the foe’s stat changes.
Clear SmogPoisonSpecial50-15Attacks with white haze that eliminates all stat changes.
Stored PowerPsychicSpecial2010010The higher the user’s stats the more damage caused.
Quick GuardFightingStatus--15Evades priority attacks for one turn.
Ally SwitchPsychicStatus--15The user switches places with its partner.
ScaldWaterSpecial8010015Shoots boiling water at the foe. May inflict a burn.
Shell SmashNormalStatus--15Sharply raises Atk/Sp.Atk/ Speed, but drops Def/Sp.Def.
Heal PulseBanned: trainer battles from A1; wild battles from A1PsychicStatus--10Recovers up to half the target’s maximum HP.
HexGhostSpecial6510010Does double damage if the foe has a status problem.
Sky DropFlyingPhysical6010010Takes the foe into the sky then drops it the next turn.
Shift GearSteelStatus--10Rotates its gears to raise Attack and Speed.
Circle ThrowFightingPhysical609010Knocks foe away to switch it out or end wild battle.
IncinerateFireSpecial6010015Burns up Berries and Gems preventing their use.
QuashDarkStatus-10015Suppresses the foe, making it move last.
AcrobaticsFlyingPhysical5510015Does double damage if the user has no item.
Reflect TypeNormalStatus--15The user reflects the foe’s type, copying it.
RetaliateNormalPhysical701005An attack that does more damage if an ally fainted.
Final GambitFightingSpecial11005The user faints to damage the foe equal to its HP.
BestowNormalStatus--15The user gives its held item to the foe.
InfernoFireSpecial100505Powerful and sure to inflict a burn, but inaccurate.
Water PledgeWaterSpecial8010010Attacks with a column of water. May make a rainbow.
Fire PledgeFireSpecial8010010Attacks with a column of fire. May burn the grass.
Grass PledgeGrassSpecial8010010Attacks with a column of grass. May create a swamp.
Volt SwitchElectricSpecial7010020Does damage then switches out the user.
Struggle BugBugSpecial5010020Resisting, the user attacks the foes. Lowers Sp. Atk.
BulldozeGroundPhysical6010020Stomps down on the ground. Hits all and lowers Speed.
Frost BreathIceSpecial609010This attack always results in a critical hit.
Dragon TailDragonPhysical609010Knocks foe away to switch it out or end wild battle.
Work UpNo effect: trainer battles from A3; wild battles from A3NormalStatus--30The user is roused. Ups Attack and Sp. Atk.
ElectrowebElectricSpecial559515Snares the foes with an electric net. Lowers Speed.
Wild ChargeElectricPhysical9010015An electrical tackle that also hurts the user.
Drill RunGroundPhysical809510Spins its body like a drill. High critical-hit ratio.
Dual ChopDragonPhysical409015Attacks with brutal hits that strike twice.
Heart StampPsychicPhysical6010025A sudden blow after a cute act. May cause flinching.
Horn LeechBanned: wild battles from A1GrassPhysical7510010An attack that absorbs half the damage inflicted.
Sacred SwordFightingPhysical9010015Strikes through the foe’s stat changes.
Razor ShellWaterPhysical759510Tears at the foe with sharp shells. May lower Defense.
Heat CrashFirePhysical110010Does more damage if the user outweighs the foe.
Leaf TornadoGrassSpecial659010Circles the foe with leaves to damage and cut accuracy.
SteamrollerBugPhysical6510020Crushes the foe with its body. May cause flinching.
Cotton GuardGrassStatus--10Wraps its body in cotton. Drastically raises Defense.
Night DazeDarkSpecial859510Looses a pitch-black shock wave. May lower accuracy.
PsystrikePsychicSpecial10010010Attacks with a psychic wave that does physical damage.
Tail SlapNormalPhysical258510Strikes the foe with its tail 2 to 5 times.
HurricaneFlyingSpecial1107010Traps the foe in a fierce wind. May cause confusion.
Head ChargeNormalPhysical12010015A charge using guard hair. It hurts the user a little.
Gear GrindSteelPhysical508515Throws two steel gears that strike twice.
Searing ShotFireSpecial1001005Scarlet flames torch everything around the user.
Techno BlastNormalSpecial1201005The type varies with the kind of Drive held.
Relic SongNormalSpecial7510010Attacks with an ancient song. May induce sleep.
Secret SwordFightingSpecial8510010Cuts with a long horn that does physical damage.
GlaciateIceSpecial659510Blows very cold air at the foes. It lowers their Speed.
Bolt StrikeElectricPhysical130855Strikes with a great amount of lightning. May paralyze.
Blue FlareFireSpecial130855Engulfs the foe in a blue flame. May inflict a burn.
Fiery DanceFireSpecial8010010Dances cloaked in flames. May raise Sp. Atk.
Freeze ShockIcePhysical140905A powerful 2-turn move that may paralyze the foe.
Ice BurnIceSpecial140905A powerful 2-turn move that may inflict a burn.
SnarlDarkSpecial559515Yells and rants at the foe lowering its Sp. Atk.
Icicle CrashIcePhysical859010Drops large icicles on the foe. May cause flinching.
V-createFirePhysical180955Very powerful, but lowers Defense, Sp. Def and Speed.
Fusion FlareFireSpecial1001005Summons a fireball. Works well with a thunderbolt.
Fusion BoltElectricPhysical1001005Summons a thunderbolt. Works well with a fireball.
Flying PressFightingPhysical1009510This attack does Fighting and Flying-type damage.
Mat BlockFightingStatus--15Evades damaging moves. Only works on 1st turn.
BelchPoisonSpecial1209010Lets out a loud belch. Must eat a Berry to use it.
RototillerGroundStatus--10Ups the Attack and Sp. Atk of Grass-type Pokémon.
Sticky WebBugStatus--20Weaves a sticky net that slows foes switching in.
Fell StingerBoost removed: trainer battles from A3; wild battles from A3BugPhysical5010025If it knocks out a foe the Attack stat is raised.
Phantom ForceGhostPhysical9010010Vanishes on the first turn then strikes the next turn.
Trick-or-TreatGhostStatus-10020Goes trick-or-treating, adding Ghost type to foe.
Noble RoarNormalStatus-10030Intimidates the foe, to cut Attack and Sp. Atk.
Ion DelugeElectricStatus--25Electrifies Normal-type moves with charged atoms.
Parabolic ChargeBanned: wild battles from A1ElectricSpecial6510020Damages adjacent Pokémon and heals up by half of it.
Forest’s CurseGrassStatus-10020Puts a curse on the foe, adding the Grass type.
Petal BlizzardGrassPhysical9010015Stirs up a violent storm of petals to attack all.
Freeze-DryIceSpecial7010020Super effective on Water- types. May cause freezing.
Disarming VoiceFairySpecial40-15Lets out a charming cry that cannot be evaded.
Parting ShotDarkStatus-10020Lowers the foe’s Attack and Sp. Atk, then switches out.
Topsy-TurvyDarkStatus--20Swaps all stat changes that affect the target.
Draining KissBanned: wild battles from A1FairySpecial5010010An attack that absorbs over half the damage inflicted.
Crafty ShieldFairyStatus--10Evades status moves for one turn.
Flower ShieldFairyStatus--10Raises the Defense of Grass-type Pokémon.
Grassy TerrainGrassStatus--10The ground turns to grass for 5 turns. Restores HP.
Misty TerrainFairyStatus--10Covers the ground with mist for 5 turns. Blocks status.
ElectrifyElectricStatus--20Electrifies the foe, making its next move Electric-type.
Play RoughFairyPhysical909010Plays rough with the foe. May lower Attack.
Fairy WindFairySpecial4010030Stirs up a fairy wind to strike the foe.
MoonblastFairySpecial9510015Attacks with the power of the moon. May lower Sp. Atk.
BoomburstNormalSpecial14010010Attacks everything with a destructive sound wave.
Fairy LockFairyStatus--10Locks down the battlefield preventing escape next turn.
King’s ShieldSteelStatus--10Evades damage, reducing Attack if struck.
Play NiceNormalStatus--20Befriend the foe, lowering its Attack without fail.
ConfideNormalStatus--20Shares a secret with the foe, lowering Sp. Atk.
Diamond StormRockPhysical100955Whips up a storm of diamonds. May up Defense.
Steam EruptionWaterSpecial110955Immerses the foe in heated steam. May inflict a burn.
Hyperspace HolePsychicSpecial80-5Uses a warp hole to attack. Can’t be evaded.
Water ShurikenWaterSpecial1510020Throws 2 to 5 stars that are sure to strike first.
Mystical FireFireSpecial7510010Breathes a special, hot fire. Lowers Sp. Atk.
Spiky ShieldGrassStatus--10Evades attack, and damages the foe if struck.
Aromatic MistFairyStatus--20Raises the Sp. Def of a partner Pokémon.
Eerie ImpulseElectricStatus-10015Exposes the foe to a pulse that sharply cuts Sp. Atk.
Venom DrenchPoisonStatus-10020Lowers the Attack, Sp. Atk and Speed of poisoned foes.
PowderBugStatus-10020Damages the foe if it uses a Fire-type move.
GeomancyNo effect: trainer battles from A3; wild battles from A3FairyStatus--10Raises Sp. Atk, Sp. Def and Speed on the 2nd turn.
Magnetic FluxElectricStatus--20Boosts the defenses of those with Plus or Minus.
Happy HourNormalStatus--30Doubles the amount of Prize Money received.
Electric TerrainElectricStatus--10Electrifies the ground for 5 turns. Prevents sleep.
Dazzling GleamFairySpecial8010010Damages foes by emitting a bright flash.
CelebrateNormalStatus--40Congratulates you on your special day.
Hold HandsNormalStatus--40The user and ally hold hands making them happy.
Baby-Doll EyesFairyStatus-10030Lowers the foe’s Attack before it can move.
NuzzleElectricPhysical2010020Rubs its cheeks against the foe, paralyzing it.
Hold BackNormalPhysical4010040An attack that leaves the foe with at least 1 HP.
InfestationBugSpecial2010020The foe is infested and attacked for 2 to 5 turns.
Power-Up PunchBoost removed: trainer battles from A3; wild battles from A3FightingPhysical4010020A hard punch that raises the user’s Attack.
Oblivion WingBanned: wild battles from A1FlyingSpecial8010010An attack that absorbs over half the damage inflicted.
Thousand ArrowsGroundPhysical9010010Can hit Flying foes, then knocks them to the ground.
Thousand WavesGroundPhysical9010010Those hit by the wave can no longer escape.
Land’s WrathGroundPhysical9010010Gathers the energy of the land to attack every foe.
Light Of RuinFairySpecial140905Fires a great beam of light that also hurts the user.
Origin PulseWaterSpecial1108510Beams of glowing blue light blast both foes.
Precipice BladesGroundPhysical1208510Fearsome blades of stone attack both foes.
Dragon AscentFlyingPhysical1201005A strong attack but lowers the defensive stats.
Hyperspace FuryDarkPhysical100-5Uses a warp hole to attack. Can’t be evaded.
Shore UpBanned: trainer battles from A1; wild battles from A1GroundStatus--5Restores the user’s HP. More HP in a sandstorm.
First ImpressionBugPhysical9010010Hits hard and first. Only works first turn.
Baneful BunkerPoisonStatus--10Protects user and poisons foes on contact.
Spirit ShackleGhostPhysical8010010After being hit, foes can no longer escape.
Darkest LariatDarkPhysical8510010Swings the arms to strike It ignores stat changes.
Sparkling AriaWaterSpecial9010010Sings with bubbles. Cures burns on contact.
Ice HammerIcePhysical1009010Swings the fist to strike. Lowers the user’s Speed.
Floral HealingBanned: trainer battles from A1; wild battles from A1FairyStatus--10Restores an ally’s HP. Heals more on grass.
High HorsepowerGroundPhysical959510Slams hard into the foe with its entire body.
Strength SapBanned: trainer battles from A1; wild battles from A1GrassStatus-10010Saps the foe’s Attack to heal HP, then drops Attack.
Solar BladeGrassPhysical12510010Charges first turn, then chops with a blade of light.
LeafageGrassPhysical4010040Attacks with a flurry of small leaves.
SpotlightNormalStatus--15Makes the foe attack the spotlighted Pokémon.
Toxic ThreadPoisonStatus-10020Attacks with a thread that poisons and drops Speed.
Laser FocusNormalStatus--30Guarantees the next move will be a critical hit.
Gear UpSteelStatus--20Boosts the attacks of those with Plus or Minus.
Throat ChopDarkPhysical8010015Chops the throat to disable sound moves for 2 turns.
Pollen PuffBugSpecial9010015Explodes on foes, but restores ally’s HP.
Anchor ShotSteelPhysical8010020Strangles the foe with a chain. The foe can’t escape.
Psychic TerrainPsychicStatus--10The ground turns weird for 5 turns. Blocks priority.
LungeBugPhysical8010015Lunges at the foe to lower its Attack stat.
Fire LashFirePhysical8010015Whips the foe with fire lowering its Defense.
Power TripDarkPhysical2010010It hits harder the more stat boosts the user has.
Burn UpFireSpecial1301005Burns out the user fully removing the Fire type.
Speed SwapPsychicStatus--10Swaps user’s Speed with the target’s.
Smart StrikeSteelPhysical70-10Hits with an accurate horn that never misses.
PurifyBanned: trainer battles from A1; wild battles from A1PoisonStatus--20Cures the foe’s status to restore HP.
Revelation DanceNormalSpecial9010015Dances with mystical power. Matches user’s first type.
Core EnforcerDragonSpecial10010010Hits with a ray that nullifies the foe’s Ability.
Trop KickGrassPhysical7010015An intense kick from the tropics. Lowers Attack.
InstructPsychicStatus--15Orders the target to use its last move again.
Beak BlastFlyingPhysical10010015Heats beak to attack last. Burns foe on contact.
Clanging ScalesDragonSpecial1101005Makes a big noise with its scales. Drops Defense.
Dragon HammerDragonPhysical9010015Swings its whole body like a hammer to damage.
Brutal SwingDarkPhysical6010020Violently swings around to hurt everyone nearby.
Aurora VeilIceStatus--20Weakens all attacks if used in hail or snow.
Shell TrapFireSpecial1501005Sets a shell trap that damages on contact.
Fleur CannonFairySpecial130905A strong ray that harshly lowers Sp. Attack.
Psychic FangsPsychicPhysical8510015Chomps with psychic fangs. Destroys any barriers.
Stomping TantrumGroundPhysical7510010Stomps around angrily. Stronger after a failure.
Shadow BoneGhostPhysical8510010Strikes with a haunted bone. Might drop Defense.
AccelerockRockPhysical4010020Hits with a high-speed rock that always goes first.
LiquidationWaterPhysical8510010Slams the foe with water. Can lower Defense.
Prismatic LaserPsychicSpecial16010010A high power laser that forces recharge next turn.
Spectral ThiefGhostPhysical9010010Steals the target’s stat boosts, then attacks.
Sunsteel StrikeSteelPhysical1001005A sun-fueled strike that ignores abilities.
Moongeist BeamGhostSpecial1001005A moon-powered beam that ignores abilities.
Tearful LookNormalStatus--20The user tears up, dropping Attack and Sp. Attack.
Zing ZapElectricPhysical8010010An electrified impact that can cause flinching.
Nature’s MadnessFairySpecial19010Halves the foe’s HP with the power of nature.
Multi-AttackNormalPhysical12010010An attack that changes with Memories.
Mind BlownFireSpecial1501005It explodes the user’s head to damage everything around.
Plasma FistsElectricPhysical10010015Hits with electrical fists. Normal moves turn Electric.
Photon GeyserPsychicSpecial1001005User’s highest attack stat determines its category.
Zippy ZapElectricPhysical8010010Electric bursts always go first and land a critical hit.
Splishy SplashWaterSpecial9010015A huge electrified wave that may paralyze the foes.
Floaty FallFlyingPhysical909515Floats in air and dives at angle. May cause flinching.
Pika PapowElectricSpecial1-20Pikachu’s love increases its power. It never misses.
Bouncy BubbleBanned: wild battles from A1WaterSpecial6010020An attack that absorbs all the damage inflicted.
Buzzy BuzzElectricSpecial6010020Shoots a jolt of electricity that always paralyzes.
Sizzly SlideFirePhysical6010020User cloaked in fire charges. Leaves the foe with a burn.
Glitzy GlowPsychicSpecial809515Telekinetic force that sets wall, lowering Sp. Atk damage.
Baddy BadDarkSpecial809515Acting badly, attacks. Sets wall, lowering Attack damage.
Sappy SeedGrassPhysical1009010Giant stalk scatters seeds that drain HP every turn.
Freezy FrostIceSpecial1009010Crystal from cold haze hits. Eliminates all stat changes.
Sparkly SwirlFairySpecial120855Wrap foe with whirlwind of scent. Heals party’s status.
Veevee VolleyNormalPhysical1-20Eevee’s love increases its power. It never misses.
Double Iron BashSteelPhysical601005The user spins and hits with its arms. May cause flinch.
Dynamax CannonDragonSpecial1001005Unleashes core energy. 2x against Dynamaxed foes.
Snipe ShotWaterSpecial8010015The user ignores effects that draw in moves.
Jaw LockDarkPhysical8010010Prevents the user and the target from escaping.
Stuff CheeksNormalStatus--10Consumes the user’s Berry, then sharply raises Def.
No RetreatNo effect: trainer battles from A3; wild battles from A3FightingStatus--5Raises all of the user’s stats but prevents escape.
Tar ShotRockStatus-10015Lowers the foe’s Speed and makes it weak to Fire.
Magic PowderPsychicStatus-10020Magic powder changes the target into a Psychic type.
Dragon DartsDragonPhysical5010010The user attacks twice. Two targets are hit once each.
TeatimeNormalStatus--10All Pokémon have teatime and eat their Berries.
OctolockFightingStatus-10015Traps the foe to lower Def and Sp. Def each turn.
Bolt BeakElectricPhysical8510010Double power if the user moves before the target.
Fishious RendWaterPhysical8510010Double power if the user moves before the target.
Court ChangeNormalStatus-10010The user swaps effects on either side of the field.
Clangorous SoulNo effect: trainer battles from A3; wild battles from A3DragonStatus-1005The user uses some of its HP to raise all its stats.
Body PressFightingPhysical8010010Does more damage the higher the user’s Def.
DecorateFairyStatus--15The user sharply raises the target’s Atk and Sp.Atk.
Drum BeatingGrassPhysical8010010Plays a drum to attack. The foe’s Speed is lowered.
Snap TrapGrassPhysical3510015Snares the target in a snap trap for four to five turns.
Pyro BallFirePhysical120905Launches a fiery ball at the target. It may cause a burn.
Behemoth BladeSteelPhysical1001005Strikes as a sword. Deals 2x damage to Dynamaxed foes.
Behemoth BashSteelPhysical1001005Attacks as a shield. Deals 2x damage to Dynamaxed foes.
Aura WheelElectricPhysical11010010Raises Speed to attack. The Type is based on its form.
Breaking SwipeDragonPhysical6010015Swings its tail to attack. Lowers the Atk of those hit.
Branch PokeGrassPhysical4010040The user pokes the target with a pointed branch.
OverdriveElectricSpecial8010010The user twangs its guitar, causing strong vibrations.
Apple AcidGrassSpecial8010010Attacks with tart apple acid to lower the foe’s Sp. Def.
Grav AppleGrassPhysical8010010Drops an apple from above. Lowers the foe’s Defense.
Spirit BreakFairyPhysical7510015Attacks with spirit-breaking force. Lowers Sp. Atk.
Strange SteamFairySpecial909510Emits a strange steam to potentially confuse the foe.
Life DewBanned: trainer battles from A1; wild battles from A1WaterStatus--10Scatters water to restore the HP of itself and allies.
ObstructDarkStatus-10010Protects itself, harshly lowering Def on contact.
False SurrenderDarkPhysical80-10Bows to stab the foe with hair. It never misses.
Meteor AssaultFightingPhysical1501005Attacks with a thick leek. The user must then rest.
EternabeamDragonSpecial160905Eternatus’ strongest move. The user rests next turn.
Steel BeamSteelSpecial140955Fires a beam of steel from its body. It hurts the user.
Expanding ForcePsychicSpecial8010010Power goes up and damages all foes on Psychic Terrain.
Steel RollerSteelPhysical1301005Destroys terrain. Fails if ground isn’t terrain.
Scale ShotDragonPhysical259020Shoots scales 2 to 5 times. Ups Speed, lowers defense.
Meteor BeamRockSpecial1209010A 2-turn move that raises Sp. Attack before attacking.
Shell Side ArmPoisonSpecial9010010Deals better of physical and special damage. May poison.
Misty ExplosionFairySpecial1001005Hit everything and faint. Powers up on Misty Terrain.
Grassy GlideGrassPhysical5510020Gliding on ground, hits. Goes first on Grassy Terrain.
Rising VoltageElectricSpecial7010020This move’s power doubles when on Electric Terrain.
Terrain PulseNormalSpecial5010010Type and power changes depending on the terrain.
Skitter SmackBugPhysical709010User skitters behind foe to attack. Lowers foe’s Sp. Atk.
Burning JealousyFireSpecial701005Foes that have stats upped during the turn get burned.
Lash OutDarkPhysical751005If user’s stats were lowered this turn, power is doubled.
PoltergeistGhostPhysical110905Control foe’s item to attack. Fails if foe has no item.
Corrosive GasPoisonStatus-10040Highly acidic gas melts items held by surrounding Pokémon.
CoachingFightingStatus--10Properly coaches allies to up their Attack and Defense.
Flip TurnWaterPhysical6010020Attacks and rushes back to switch with a party Pokémon.
Triple AxelIcePhysical209010A 3-kick attack that gets more powerful with each hit.
Dual WingbeatFlyingPhysical409010User slams the target with wings and hits twice in a row.
Scorching SandsGroundSpecial7010010Throws scorching sand at the target. May leave a burn.
Jungle HealingBanned: trainer battles from A1; wild battles from A1GrassStatus--10Heals HP and status of itself and allies in battle.
Wicked BlowDarkPhysical751005Mastering the Dark style, strikes with a critical hit.
Surging StrikesWaterPhysical251005Mastering the Water style, strikes with 3 critical hits.
Thunder CageElectricSpecial809015Traps the foe in a cage of electricity for 2 to 5 turns.
Dragon EnergyDragonSpecial1501005The higher the user’s HP the more damage caused.
Freezing GlarePsychicSpecial9010010Shoots psychic power from the eyes. May freeze the foe.
Fiery WrathDarkSpecial9010010An attack fueled by your wrath. May cause flinching.
Thunderous KickFightingPhysical9010010Uses a lightning-like kick to hit. Lowers foe’s Defense.
Glacial LanceIcePhysical1201005Hurls a blizzard-cloaked icicle lance at foes.
Astral BarrageGhostSpecial1201005Sends a frightful amount of small ghosts at foes.
Eerie SpellPsychicSpecial801005Attacks with psychic power. Foe’s last move has 3 PP cut.
Dire ClawPoisonPhysical8010015May poison, paralyze, or put the foe to sleep.
Psyshield BashPsychicPhysical709010Hits a foe with psychic energy. Raises Defense.
Power ShiftNormalStatus--10The user swaps its Attack and Defense stats.
Stone AxeRockPhysical659015Hits and sets floating stones around foes.
Springtide StormFairySpecial100805Wraps a foe in fierce winds. Varies with the user’s form.
Mystical PowerBoost removed: trainer battles from A3; wild battles from A3PsychicSpecial709010A mysterious power strikes, raising the user’s Sp. Atk.
Raging FuryFirePhysical12010010A rampage of 2 to 3 turns that confuses the user.
Wave CrashWaterPhysical12010010A slam shrouded in water. It also hurts the user.
ChloroblastGrassSpecial150955A user-hurting blast of amassed chlorophyll.
Mountain GaleIcePhysical1008510Giant chunks of ice damage the foe. It may flinch.
Victory DanceNo effect: trainer battles from A3; wild battles from A3FightingStatus--20Dances to raise Attack, Defense and Speed.
Headlong RushGroundPhysical1201005Hits with a full-body tackle. Lowers the users’s defenses.
Barb BarragePoisonPhysical6010010Can poison on impact. Powers up against poisoned foes.
Esper WingPsychicSpecial8010010High critical hit ratio. Ups the user’s Speed.
Bitter MaliceGhostSpecial7510015A spine-chilling resentment. Lowers the foe’s Attack.
ShelterSteelStatus--10The user hardens their skin, sharply raising its Defense.
Triple ArrowsFightingPhysical9010010High critical hit ratio. May lower Defense or flinch.
Infernal ParadeGhostSpecial6010015Hurts a foe harder if it has an ailment. May leave a burn.
Ceaseless EdgeDarkPhysical659015Hits and scatters Spikes around foes.
Bleakwind StormFlyingSpecial1008010Hits with brutal, cold winds. May lower the foe’s Speed.
Wildbolt StormElectricSpecial1008010Hits with a brutal tempest. May inflict paralysis.
Sandsear StormGroundSpecial1008010Hits with brutally hot sand. May inflict a burn.
Lunar BlessingBanned: trainer battles from A1; wild battles from A1PsychicStatus--10The user heals and cures itself and its ally.
Take HeartBanned: trainer battles from A1; wild battles from A1PsychicStatus--10The user lifts its spirits to heal and strengthen itself.
Tera BlastNormalSpecial8010010If the user’s Terastallized, it hits with its Tera type.
Silk TrapBugStatus--10Protects itself, lowering Speed on contact.
Axe KickFightingPhysical1209010May miss and hurt the kicker. May cause confusion.
Last RespectsGhostPhysical5010010This move deals more damage for each defeated ally.
Lumina CrashPsychicSpecial8010010A mind-affecting light harshly lowers Sp. Def.
Order UpDragonPhysical8010010Boosts a user’s stats depending on Tatsugiri.
Jet PunchWaterPhysical6010015A punch is thrown at blinding speed to strike first.
Spicy ExtractGrassStatus--15Sharply ups target’s Attack, harshly lowers its Defense.
Spin OutSteelPhysical1001005Furiously strains its legs. Harshly lowers user’s Speed.
Population BombNormalPhysical209010The user’s fellows hit one to ten times in a row.
Ice SpinnerIcePhysical8010015Ice-covered feet hit a foe and destroy the terrain.
Glaive RushDragonPhysical1201005Foe attacks next turn can’t miss and do double damage.
Revival BlessingNormalStatus--1Revives a fainted party ウエ and restores half of its HP.
Salt CureRockPhysical4010015Hurts foe every turn. Double damage to Steel and Water.
Triple DiveWaterPhysical309510Hits target with splashes of water 3 times in a row.
Mortal SpinPoisonPhysical3010015Erases trap moves and Leech Seed. Poisons adjacent foes.
DoodleNormalStatus-10010Changes user’s and ally’s Ability into the target’s.
Fillet AwayNormalStatus--10Sharply boosts offenses and Speed by using its own HP.
Kowtow CleaveDarkPhysical85-10User slashes the foe after kowtowing. It never misses.
Flower TrickGrassPhysical70-10Rigged bouquet. Always gets a critical hit, never missing.
Torch SongBoost removed: trainer battles from A3; wild battles from A3FireSpecial8010010Flames scorch the target. Boosts the user’s Sp. Atk.
Aqua StepWaterPhysical8010010Hits with light, fluid dance steps. Ups the user’s Speed.
Raging BullNormalPhysical9010010Tackle that breaks barriers. User’s form determines type.
Make It RainSteelSpecial1201005Lowers the user’s Sp. Atk. Money is recovered after.
RuinationDarkSpecial19010Summons a ruinous disaster and cuts half the foe’s HP.
Collision CourseFightingPhysical1001005Prehistoric explosion that’s stronger if super effective.
Electro DriftElectricSpecial1001005Futuristic electricity. It’s stronger if super effective.
Shed TailNormalStatus--10Creates a Substitute for itself before switching out.
Chilly ReceptionIceStatus--10Bad joke summons snowstorm. The user also switches out.
Tidy UpNormalStatus--10User tidies up hazards and raises its Attack and Speed.
SnowscapeIceStatus--10Summons a snowstorm that lasts for five turns.
PounceBugPhysical5010020The user pounces on the foe, lowering its Speed.
TrailblazeGrassPhysical5010020The user attacks suddenly, raising its Speed.
Chilling WaterWaterSpecial5010020A shower with ice-cold water lowers the target’s Attack.
Hyper DrillNormalPhysical1001005A spinning pointed part bypasses a foe’s Protect.
Twin BeamPsychicSpecial4010010Mystical eye-beams that hit the target twice in a row.
Rage FistGhostPhysical5010010The more the user has been hit, the stronger the move.
Armor CannonFireSpecial1201005A strong attack but lowers the defensive stats.
Bitter BladeBanned: wild battles from A1FirePhysical9010010An attack that absorbs half the damage inflicted.
Double ShockElectricPhysical1201005Discharges all electricity, losing the Electric type.
Gigaton HammerSteelPhysical1601005Swings a huge hammer. Can’t be used twice in a row.
ComeuppanceDarkPhysical110010Retaliates strongly against who last hurt the user.
Aqua CutterWaterPhysical7010020Pressurized water cut with a high critical-hit ratio.
Blazing TorqueFirePhysical8010010Deals damage and has a 30% chance of burning the target.
Wicked TorqueDarkPhysical8010010Deals damage and has a 30% chance of putting the target to sleep.
Noxious TorquePoisonPhysical10010010Deals damage and has a 30% chance of poisoning the target.
Combat TorqueFightingPhysical10010010Deals damage and has a 30% chance of paralyzing the target.
Magical TorqueFairyPhysical10010010Deals damage and has a 30% chance of confusing the target.
PsybladePsychicPhysical8010015This move’s power increases when on Electric Terrain.
Hydro SteamWaterSpecial8010015This move’s power increases under harsh sunlight.
Blood MoonNormalSpecial1401005Unleashes the blood moon. Can’t be used twice in a row.
Matcha GotchaBanned: wild battles from A1GrassSpecial809015Absorbs half the damage inflicted. May cause a burn.
Syrup BombGrassSpecial608510Lowers the foe’s speed each turn for 3 turns.
Ivy CudgelGrassPhysical10010010Type changes with held mask. High critical-hit ratio.
Electro ShotElectricSpecial13010010Gathers electricity, then fires a high-voltage shot.
Tera StarstormNormalSpecial1201005In Terapagos’s Stellar Form, it hits all foes.
Fickle BeamDragonSpecial801005Shoots a beam of light. Sometimes twice as strong.
Burning BulwarkFireStatus--10Evades attack, and burns the foe if struck.
ThunderclapElectricSpecial701005Strikes first if the foe is preparing an attack.
Mighty CleaveRockPhysical951005An attack that hits foes using moves like Protect.
Tachyon CutterSteelSpecial50-10Launches particle blades at the target. Strikes twice.
Hard PressSteelPhysical10010010The higher the foe’s HP the more damage caused.
Dragon CheerDragonStatus--15Increases allies’ critical hit ratio, especially if Dragons.
Alluring VoiceFairySpecial8010010Confuses foe if its stats were boosted this turn.
Temper FlareFirePhysical7510010A desperation attack. Power doubles if last move failed.
Supercell SlamElectricPhysical1009515An electrified slam. If it misses, the user is hurt.
Psychic NoisePsychicSpecial7510010Sound waves that damage and prevent healing for 2 turns.
Upper HandFightingPhysical6510015Makes the target flinch if readying a priority move.
Malignant ChainPoisonSpecial1001005A corrosive chain attack that may badly poison.